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While the other versions of the game feature the signature and spot-on control scheme, the Wii version of the title uses the Wii Remote and Nunchuck exclusively. HOW TO DO FRONTFLIP IN TONY HAWK PROVING GROUND WII SERIESAnd since the series has now seen its first strong, direct competitor in its nearly decade-long history with EA's skate, its lack of any significant design changes in years is even more apparent. Neversoft (and thereby Studios, who handled the port) has once again tweaked the formula a bit, and while some of the additions are certainly welcome, the Birdman is really starting to show his age. So here we are with the ninth title in the series, Tony Hawk's Proving Ground. Yearly updates have added in a few new moves, new areas to skate in and varying story and progression formulas, some better than others. Part of the reason for this is that since THPS2 was so robust and encompassing, there wasn't a whole lot missing that Neversoft could add to the formula. Since then the franchise has had its ups and downs. HOW TO DO FRONTFLIP IN TONY HAWK PROVING GROUND WII PROA year later, Neversoft followed up the game with Tony Hawk's Pro Skater 2, the nearly-perfect sequel that took everything to the next level and set the bar high enough that competing franchises quickly died off attempt after attempt. Its control scheme set the industry standard for years to come, and its goal-based progression has been the basis for most similar titles since then. When the first Tony Hawk's Pro Skater hit the PlayStation back in 1999, it redefined what an extreme sports game could be.
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